Players can now outfit characters with any one of a variety of Ultimate Jutsu options, as all Ultimate Jutsu from both the original Ultimate Ninja series and the Ultimate Ninja Storm games return, and Jutsu Customization also makes a return. Unlike in the Storm series, players can actually choose teams of four characters instead of only three, thanks to the revamped support system. As with the Storm games, if players finish off their opponent with an Ultimate Jutsu or Secret Technique, it will initiate a special "Finish Scene". Additionally, the Jutsu Clash mechanic seen in the Ultimate Ninja series and original Ultimate Ninja Storm makes a return. Features returning from the Storm series include cinematic Boss Battles, which have been completely rebuilt for Heroes 4, the support characters and leader swap mechanics from Storm 4, Combination Ultimate Jutsu, Round Matches (wherein players fight in multiple rounds during each battle), and the Armor Break mechanic, which will cause notable damage to character outfits. There are three Awakening modes: Instant Awakening (accessed through a character's taunt), Giant Awakenings, and Permanent Awakenings (such as Curse Mark Second State or Nine-Tails Chakra Mode). The gameplay would return to the classic 2D fighting style of the original Ultimate Ninja series, revamped with gameplay elements introduced in the Storm series. As with J-Stars Victory VS, the game would support Cross-Save, which allows players of the Vita version to transfer their save files to the PlayStation 4 version, and vice-versa. For example, the PlayStation 4 version of the game would feature high definition graphics that match the quality of the Storm series, while the Vita version would have graphics that blend the graphical capabilities of the classic Ultimate Ninja and Storm series. Similar to Super Smash Bros for Wii U and Nintendo 3DS, the handheld and console editions of the games would feature the same characters and gameplay, with the primary difference being a few different game modes and the graphics.
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